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“Gears of War: Judgment” delivers the most intense and challenging “Gears”
game yet, with a campaign that takes you back to the immediate aftermath of
Emergence Day – the defining event of the “Gears of War” universe – for the
very first time, and tests your mettle in highly-competitive new multiplayer
modes.
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Available only on Xbox 360, the “Gears of War” series has sold more
than 18 million copies worldwide. “Gears of War: Judgment” will launch worldwide
in early 2013.
Set years prior to the events of the previous “Gear of War” trilogy,
Judgment” centers on Kilo Squad, a troop of soldiers led by Damon Baird and
Augustus “The Cole Train” Cole. They are joined by newcomers to the “Gears”
series Sofia Hendrick and Garron Paduk, as they attempt to save the besieged
city of Halvo Bay from a terrifying new enemy.
Playable cooperatively with up to three friends on Xbox LIVE (four
players total), “Gears of War: Judgment” depicts the planet Sera on the brink
of annihilation by an unstoppable new Locust menace, giving you a new vantage
point into one of the richest and most acclaimed sagas in gaming.
Marking a first for the “Gears” franchise, “Gears of War: Judgment”
features a “Mission Declassification” system that lets player experience more
challenging gameplay scenarios and achievements by uncovering critical information
during the course of the campaign.
“Gears of War: Judgment” delivers a riveting gameplay experience that
gets back to basics and captures the true essence of “Gears” combat, and
introduces a new style of combat that’s faster-paced and more action-packed
than ever before.
“Gears of War: Judgment” introduces a new Smart Spawn System (S3) for
both campaign and multiplayer action. This new system ensures each encounter is
unique and new, as types, timing and locations of enemies change with each new
encounter.
“Gears of War: Judgment” introduces brand-new multiplayer experiences,
including OverRun, a thrilling new classbased competitive mode that pits Locust
and COG soldiers in a head-to-head battle unlike anything “Gears” fans have
experienced yet.
An objective-oriented mode that lets 5-player teams alternate between
playing as Locusts and COG soldiers, OverRun marks the first time that a
class-based, competitive multiplayer experience has been introduced in the “Gears
of War” series, and amps up the addictive gameplay with a deep player progression
system layered on top of the experience.