Metro 2033 is a single player, FPS that also incorporates RPG elements. Action played out in the role of young Artyom, is mission-based and because the game is based on the Glukhovsky novel, the storyline veers away from the anti-Russian stance that is often seen in post-apoclyptic stories and video games. Here the Russian characters are humanity, and fight every day against the terrors that nuclear war has wrought. These terrors come mostly in the from of mutants known as “Homo Novus,” who have invaded the Underground, as well as frightening alien-like paranormal creatures that haunt the gameworld. The game hero, Artyom, has a certain immunity to the latter and a talent for dispatching the former, which together make him a very popular choice to be sent on missions. Combat throughtout utilizes a misture of improvised firearms and melee weapons. Balancing the use of these two is important because in this world of violence and scarcity, ammunition plays the duel role of protection and commodity. Throughout the game players will use ammo as much to purchase items and upgrades at different stations visited, as they will use it in combat. In addition, the choices made by players throughout the game register as “Enlightenment Points,” or the lack of them. Accumulated totals of these register as a variety of constructs such as curiosity, kindness and prejudice resistance that can and will lead to alternative story endings. Together with its unique inventory management system, engrossing storyline and replay value based on morality, Metro 2033 is sure to be a game not to be missed by FPS and RPG players alike.
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Metro 2033 is a single player first-person shooter (FPS) that incorporates role-playing game (RPG) elements. Based on the best selling novel of the same name by Dmitry A. Glukhovsky, it tells the story of humanity’s struggle for survival in the forgotten tunnels of Moscow’s underground subway system following a devastating nuclear war. Features include mission play combining a unique mix of firearm and melee combat, and economy revolving around ammo and items and an experience system which takes each of your actions into account, leading to a variety of possible alternate endings and extended replay value.
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